Workers
Workers are a resource in They Are Billions.
Description
Workers are gained by building housing structures, such as tents and cottages.
Almost all buildings require workers. Units also require 1 worker each.
Strategy
- Workers may be freed up by switching off production buildings preventing them from accruing further resources until their workforce returns.
- Having negative Workers supply doesn't seem to inflict any penalty, and the downsides are only secondary (preventing you from training new units or building/repairing buildings that need workers).
- Be careful of building workshops. They consume a good chunk of your workforce and you cannot shut them down, so if you pause a sawmill to build a wood workshop, you might inadvertently cause a crash in your colony's economy.