Infected

The Infected are zombies and the main enemies of the game. The Fearless, Tireless, Relentless, Numberless, Merciless infected used to be humans in the past until a mutated form of rabies, called Rabies Z turned them into mindless zombies. Now they make up a majority of the world's population with wandering swarms constantly hunting for the last remaining humans.

Large groups of infected occupy a majority of the map with entire swarms concentrated around Villages of Doom. Any infantry unit or building that gets too close to the infected will attract their attention. They also react to the noises made by weapons and the behaviors of other infected around them.

If even a single infected deals enough damage to a building (one hit is enough once the defensive barrier is removed) with workers or colonists, the building becomes infected and its inhabitants will turn into zombies potentially resulting in an outbreak that will spiral out of control if not immediately taken care of. The number of infected spawned from such buildings differs from one building type to another.

All Infected have 100% Venom Resistance and have no friendly fire.

Types of Infected

Types of InfectedColumn 2Column 3
WalkersInfected Aged Infected Decrepit Infected YoungLow-level Infected that are the very first you will encounter, they have a very slow movement speed and low health. These Infected, while weak, make up for it in numbers. There are thousands placed around the map and if provoked can create a swarm early in the game that can be hard to repel.
RunnersInfected Colonist Infected Fresh Infected ExecutiveMid-level Infected found in Villages of Doom, at medium distance from spawn and as part of swarms. They're fast and can pose a significant threat.
Special InfectedInfected Chubby Infected Harpy Infected Venom Infected Behemoth Infected GiantRare, high-level Infected found close to the edges of the map, in Villages of Doom or as part of late-game swarms. They possess unique abilities making them a huge threat to even heavily defended colonies.Infected Giants only appear at difficulty "Medium Population (Challenging)" and higher.

Stats of the Infected

Infected TypeHit PointsHP RegenArmorMove SpeedAttack RangeAttack DamageAttack SpeedWatch RangeAttack NoiseExperienceNotes
Walkers3530%0.40.561511The group consists of Aged, Decrepit, Young.
Fresh4545%1.750.6101622
Colonist4545%1.750.691.11622
Executive80710%1.750.6121.25635
Harpy1201010%50.8303.3391010Can jump over walls.Very sensitive to noise.
Venom1201010%1.754.5300.581010Ranged AoE attacks.
Chubby5002015%1.750.740151010
Giant4,000 -20,0005030%431601.251020100Very large AoE attacks.Deaf (attracted only by sight/damage).
Behemoth1,500 -8,00032010%623021220050Large AoE attacks.Extremely sensitive hearing.