The Command Center is the main building of the colony.
The Command Center is the only building any colony will have when a new game is started. The building acts as the primary objective of Survival Mode, in that the main goal is to keep this building alive. If the Command Center gets destroyed or infected, the game is lost.
The Command Center also passively provides 200 gold every 8 hours, 20 food and 30 energy, with an energy transfer radius of 10. Additionally, the Command Center has a Storage Expansion of 50 (2000 for gold) and comes with 10 workers. Some mayors and campaign technologies may further improve Command Center output.
Command Center can be upgraded with The Silent Beholder.
In Campaign, Command Center can be upgraded with the following technologies:
| Technology ⇅ | Tier ⇅ | Effect ⇅ | Type ⇅ |
|---|---|---|---|
| Logistics | 1 | Command Center: Gold +40, Storage +20 | Yield |
| Military Training | 1 | Buildings: defensive barriers +20% Extra Unit: Soldier | Defense |
| Basic Supplies | 1 | Command Center: Food +20, Energy +20 | Yield |
| Optics | 2 | Command Center: View Range +5 | View |
| Tesla Coils | 3 | Command Center: Energy transfer radius +4 Command Center: Energy supply +20% | Yield |
| Titanium | 4 | Buildings: Def+10% | Defense |
You can also check how long until the next train arrives at the Command Center.